These skirmishes often proved to be the most exciting part of the game, especially when pitted against Star Fox's rival team, Star Wolf. The on-rails action was back in a big way, but Fox's second adventure also introduced All-Range Mode, which brought dogfighting into the equation. This amplified the replay value in a big way, encouraging players to go back and find anything they might have missed. Instead of straight-up choosing a path, branching paths could be triggered by finding secrets across each of the game's levels. There were some noticebale differences, though. It essentially follows the same story as the original game, having the Star Fox crew pursue the evil Andross to his base on the planet Venom. To many fans, Star Fox 64 remains the best game in the series. With more powerful hardware now available, Nintendo imagined it could do better. There was a Star Fox 2 in development following the release of the original game, but those plans were halted when Nintendo started work on the Nintendo 64. The Experiment: The aforementioned Super FX chip, which introduced the complex 3D worlds that may look primitive today, but set the stage for some of the memorable settings of Fox's future adventures. So it's a good thing Nintendo outdid itself for the sequel. While some of those games, like the original Yoshi's Island, have been remade, it's unlikely the original Star Fox will ever see the light of day again. ![]() Because of rights issues, Super FX games have not been re-released and it is unlikely they ever will. That's because of the legal tie-ups surrounding the Super FX chip and the defunct Argonaut Games. Part of the reason that Star Fox isn't remember as fondly as some of its sequels is largely because there are many people that have not experienced the original game. The Arwing's flight mechanics were fairly simple, sticking to speed boosts and side rolls, as opposed to some of the more complex concepts that would be introduced in later games. While all roads led to Andross, the idea of being able to select different paths was a novel one and introduced a standard that all future Star Fox games would be held to. There were multiple routes, separated by difficulty, which would take Fox's crew to different worlds, all leading to a climactic clash with the mad scientist Andross on the planet Venom. Star Fox, itself, was a remarkable 3D shooter that introduced several ideas that would become Star Fox staples. The chip was designed by Argonaut Games, which in turn used Star Fox as a means to demonstrate what the new tech was capable of producing. This special processing unit was introduced in later Super Nintendo games to allow for rendering of more complex 3D environments. While Nintendo was aiming for an action game surrounding a squadron of space pilots, Star Fox was also considered to be a demo for Nintendo's latest piece of technology: the Super FX chip. Star Fox wastes little time in getting to its experimental roots.
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